Muhammad Naufal, . (2022) SISTEM INFORMASI PLATFORM VIRTUAL MEETING BERBENTUK GAME 2D. Tugas Akhir thesis, Universitas Pembangunan Nasional Veteran Jakarta.
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Abstract
Utilization of technology at this time is very beneficial for users, one of which is its use for online meetings, users no longer need to come directly to the interlocutor, it can be done anywhere and anytime. In a pandemic, the way we communicate must adapt again to how we meet with our interlocutors because the meeting process adapts to the online system, not all groups can adapt directly in the process, difficulties must be obtained during the meeting. Therefore, the author makes a meeting platform that can change the online meeting process by using a game as a place for virtual meetings to take place. Using Godot as a game engine to develop a game, the programming language used in this game engine is Gdscript, this game also uses a local network, namely peer to peer and uses the game development life cycle methodology which consists of pre-development, production, testing and post. -production. The results of the development of virtual meetings in the form of games can make it easier and also change students' thinking that online learning can be made interesting and also fun in the process. Keywords: Virtual Meeting, Godot¸ Game development life cycle.
Item Type: | Thesis (Tugas Akhir) |
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Additional Information: | [No.Panggil: 1910501049 ] [Pembimbing: Ermatita] [Penguji 1: Kraugusteeliana] [Penguji 2: Muhammad Bayu Wibisono] |
Uncontrolled Keywords: | Virtual Meeting, Godot¸ Game development life cycle. |
Subjects: | T Technology > T Technology (General) |
Divisions: | Fakultas Ilmu Komputer > Program Studi Sistem Informasi (DIII) |
Depositing User: | Muhammad Naufal |
Date Deposited: | 04 Aug 2022 07:19 |
Last Modified: | 04 Aug 2022 07:19 |
URI: | http://repository.upnvj.ac.id/id/eprint/19948 |
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