PEMBINGKAIAN BERITA PADA MEDIA SIBER DETIK.COM MENGENAI LARANGAN GAME ONLINE ROBLOX BAGI ANAK-ANAK OLEH KEMENDIKDASMEN

Luthfiyyah Rahmadiena, . (2026) PEMBINGKAIAN BERITA PADA MEDIA SIBER DETIK.COM MENGENAI LARANGAN GAME ONLINE ROBLOX BAGI ANAK-ANAK OLEH KEMENDIKDASMEN. Skripsi thesis, Universitas Pembangunan Nasional Veteran Jakarta.

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Abstract

The growth of cyber media has reshaped how the public accesses information, including the debate over restricting children's access to Roblox following a recommendation from the Ministry of Primary and Secondary Education. This study examines how Detik.com framed this issue using a qualitative approach within a constructivist paradigm and Robert N. Entman's framing model. Analysis of 22 Detik.com articles (4-14 August 2025) shows that while the risks of Roblox use were emphasized, the coverage framed solutions beyond access restriction, namely digital literacy, parental supervision, regulatory improvement, and multi-stakeholder collaboration. The findings indicate that Detik.com not only reported facts but also constructed social reality, positioning child protection as the central perspective of its coverage. Keywords: Children, Roblox Online Game, News Framing, Robert N. Entman, Detik.com.

Item Type: Thesis (Skripsi)
Additional Information: [No.Panggil: 2210411047] [Pembimbing: Dewanto Samodro] [Penguji 1: Chairun Nisa Zempi] [Penguji 2: Dede Suprayitno]
Uncontrolled Keywords: Keywords: Children, Roblox Online Game, News Framing, Robert N. Entman, Detik.com.
Subjects: H Social Sciences > H Social Sciences (General)
H Social Sciences > HN Social history and conditions. Social problems. Social reform
Divisions: Fakultas Ilmu Sosial dan Ilmu Politik > Program Studi Ilmu Komunikasi (S1)
Fakultas Ilmu Sosial dan Ilmu Politik > Program Studi Ilmu Komunikasi (S1)
Depositing User: LUTHFIYYAH RAHMADIENA
Date Deposited: 09 Sep 2026 03:42
Last Modified: 09 Sep 2026 03:42
URI: http://repository.upnvj.ac.id/id/eprint/54213

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